<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[mcdangaroo]]></title><description><![CDATA[mcdangaroo]]></description><link>https://www.mcdangaroo.com/blog</link><generator>RSS for Node</generator><lastBuildDate>Sun, 13 Sep 2026 03:36:57 GMT</lastBuildDate><atom:link href="https://www.mcdangaroo.com/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[My time with Hollow Knight: Silksong… ]]></title><description><![CDATA[I love this game when I’m exploring... and I hate this game during runbacks to the bosses. There is so much to love about this game; it continues the worldbuilding, the art style, and the beautiful music from Hollow Knight. I will not be able to get Cogwork Core out of my head for at least the next seven years, until Hollow Knight 3 comes out. There is something to be said, though, for the continuing presence of people online lamenting about how hard this game is. And as I’m sitting at the...]]></description><link>https://www.mcdangaroo.com/post/my-time-with-hollow-knight-silksong</link><guid isPermaLink="false">6a96590316a2f4a7938b0b22</guid><pubDate>Tue, 01 Sep 2026 05:25:25 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/28b9ac_20e21cf773a44e2b9ec0885006b5ea38~mv2.png/v1/fit/w_1000,h_720,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Daniel McGowan</dc:creator></item></channel></rss>